Vegas is a 2-v-2 game where each team's two scores combine into a single number, low digit first: a 4 and a 5 make 45. Low team number wins the difference in points — 45 against 62 pays 17. Those points go to the team, and the team is how they settle.
Scores above 9 count as 9, which keeps a blow-up hole from creating a three-digit disaster.
Make a birdie and your opponents' number flips high digit first — their 4-and-8 becomes 84 instead of 48. It's the signature Vegas moment. If both teams birdie, no flip.
The flip means no lead is safe and a single putt can swing a hole by fifty points.
Protect the low digit above all. Your team number is built low-first, so the small score sets the tens column. A 4 and an 8 is 48; a 5 and a 7 is 57. Getting one player in with a good score matters far more than both playing decently — which means when your partner is safely on the green, you are free to attack.
The 9-cap is a strategy, not just a mercy rule. Scores above 9 count as 9, so once a hole is truly gone, it is gone — there is no difference between a 9 and a 12. Pick up, save your energy, and stop compounding a disaster.
Birdies are weapons, not trophies. A birdie flips the opponents' number high-digit first — their 48 becomes 84. That single flip is often a bigger swing than the entire hole was otherwise worth. On reachable par 5s, the aggressive line is almost always correct.
Play the rotation. With partner swaps on, you play alongside everyone. Bank points when you're paired with the hot hand and play conservatively through the stretch where you're not.
Vegas produces the biggest numbers in golf. A single hole can move fifty points, and a birdie flip against a struggling team can move more than that. There is no such thing as a safe lead, which means nobody ever stops caring.
It also creates the funniest possible disasters. Your partner makes a 9, you make a 5, and suddenly the number on your team is 59 against their 34 — a twenty-five point hole that took four seconds to happen. Everyone will be talking about it in the parking lot.
The flip is the signature moment. Watching an opponent's face when a twenty-footer drops and their number inverts is the whole reason the game exists.
Vegas settles team against team. The point margin between the two sides is the whole bet, counted once — not once per player. Finish 45 points to 15 and that is a 30-point margin: at a dollar a point the losing team owes $30, which is $15 out of each of their pockets and $15 into each of yours.
A normal 18 swings 150–350 points. At a dime a point that's a $15–35 round for the losing team — half of it out of each of their pockets — and at a dollar a point it's a mortgage payment. Start low; you can always raise it next time.
Partner swap: teams rotate twice during the round so everyone partners everyone.
Closest to pin on par 3s for a bonus point.
Swings are huge — set the dollar-per-point low. Battle Tees shows live team numbers as scores go in, and the Settle screen does the payout math.