Everyone tees off, the team picks the best shot, and everyone plays their next shot from that spot. One score per team per hole. Lowest team total wins.
It's the format of charity events and member-guests everywhere — fast, forgiving, and social.
2 v 2: Battle Tees applies the standard two-player scramble allowance — 35% of the low course handicap plus 15% of the high — as net strokes for the higher team.
One team (all four): tournament mode. The whole group plays one ball and the app keeps the official card with the 25/20/15/10% four-player allowance.
“Texas scramble” is what golfers in the UK and Ireland call a scramble. The handicap works the same either way, and it uses the standard scramble allowances:
1. Get each player's course handicap for the tees you are playing — handicap index × slope ÷ 113, plus course rating minus par, rounded.
2. Sort them lowest to highest and apply the percentages in that order: the lowest handicap gets the biggest percentage.
3. Add them up and round to the nearest whole number. That is the team's handicap.
Worked example (four players): course handicaps 4, 8, 12 and 16 give 25% of 4 = 1.0, 20% of 8 = 1.6, 15% of 12 = 1.8, 10% of 16 = 1.6. Total 6.0 — team handicap 6. Some clubs round each player's share first, which here gives 1 + 2 + 2 + 2 = 7; check your competition's rules if a stroke matters.
Two-player example: 6 and 18 give 35% of 6 = 2.1 plus 15% of 18 = 2.7, so 4.8 — team handicap 5. In a 2 v 2 match the team handicaps are compared and the higher team gets the difference: 6 & 18 (5) against 14 & 20 (4.9 + 3.0 = 7.9, so 8) means the second team gets 3 strokes.
Enter two or four course handicaps. Use a minus sign for a plus handicap.
Battle Tees applies exactly this — 35/15 for pairs, 25/20/15/10 for a foursome, summed then rounded — from each player's index and the tees they actually play, so you never do the math on the first tee.
Order of play is a strategy. Send your most reliable player first to guarantee a ball in position, then let the big hitters swing freely from safety. Reversing that — hero first, then pressure on the steady player — is how scramble teams throw away shots.
Putt worst-to-best, always. Every player before the last one is a free read: same line, same speed, no consequence. Teams that putt in random order are giving away a stroke a side.
Take the aggressive line on par 5s and short par 4s. With four attempts, the expected value of going for it is far better than it is in your own ball. Scramble scores are won on the holes where you can get greedy.
Play from the best position, not the best-looking shot. A ball forty yards further back in the fairway often beats one closer but in the rough — especially if your group has a preferred yardage.
Scramble is the format where nobody has a bad day. Your worst shot disappears the second somebody else hits a good one, which means the pressure evaporates and the conversation starts. It's why every charity event and member-guest on earth runs one.
It's also the fastest way to bring a beginner into a money game. A new golfer who would be miserable playing their own ball can contribute one great drive on one hole and be a hero for the rest of the round.
And it's genuinely fun to watch a team gel — four people converging on one ball, arguing about the line, then all making the same putt in sequence.
In 2 v 2, scramble settles team against team on strokes of difference: the margin is paid once by the losing pair and split evenly between them. In one-team mode there is nothing to settle — you're building a card for a committee, not a bet.
Team scramble scores cluster tightly — a normal 2 v 2 finishes within 2–6 strokes — so the per-stroke number needs to be higher than in individual stroke play to make it interesting.
In one-team mode there's nothing to settle — hand the card to the committee. In 2 v 2, settlement pays by strokes of difference.
What is a Texas scramble?
The same format as a scramble: everyone tees off, the team picks the best shot, and everyone plays from there. “Texas scramble” is the usual name in the UK and Ireland.
How many drives does each player need in a Texas scramble?
Many competitions require a minimum number of each player's drives over the round — often three or four each in an 18-hole four-player event. It is set by the organiser, so check the entry sheet.
Why isn't a scramble played off full handicaps?
Because the team always plays its best shot, a team scores far better than any one player would. Full handicaps would hand high-handicap teams an enormous edge, so the allowances shrink them.
What about a three-player scramble?
The standard allowances cover two- and four-player scrambles. Three-player events set their own, so check with the organiser.